#pragma once
#include "EngineHeader.h"
#include "GUI\UIUtility.h"

namespace LSH
{
    inline void testGui()
    {
        Rect<int> r1(Point<int>(10, 10), Size<int>(10, 10));
        Rect<int> r2(Point<int>(-5, -10), Size<int>(20, 20));

        Rect<int> r3 = r1.getIntersection(r2);
    }

} // end LSH
